Hya
Mine trigger works but its removing health of ALL units even buildings but it only needs to remove the health of units
doesn't need to remove health of buildings / hero / anti block(player 12) / anti-lag (every team has 1) (last 2 are normal units)
It has to set the hp from allied and own player to 1 not from all players
It has to destory the anti-lag unit so all auras from the units get turned off and after 1 minuit the anti-lag unit has to return so the auras get back
this is what i have
Thanks to all that help me
*edit the anti-lag unit has no aura but if that unit is removed all auras of ur units wil be removed / restored when unit comes back
lol u remove the aura from the unit and that i dont need only anti lag has to be removed and it has not to be an else action
Mine trigger works but its removing health of ALL units even buildings but it only needs to remove the health of units
doesn't need to remove health of buildings / hero / anti block(player 12) / anti-lag (every team has 1) (last 2 are normal units)
It has to set the hp from allied and own player to 1 not from all players
It has to destory the anti-lag unit so all auras from the units get turned off and after 1 minuit the anti-lag unit has to return so the auras get back
this is what i have
Code:
antilag
Events
Player - Player 1 (Red) types a chat message containing -antilag as An exact match
Player - Player 2 (Blue) types a chat message containing -antilag as An exact match
Player - Player 3 (Teal) types a chat message containing -antilag as An exact match
Player - Player 4 (Purple) types a chat message containing -antilag as An exact match
Player - Player 5 (Yellow) types a chat message containing -antilag as An exact match
Player - Player 6 (Orange) types a chat message containing -antilag as An exact match
Player - Player 7 (Green) types a chat message containing -antilag as An exact match
Player - Player 8 (Pink) types a chat message containing -antilag as An exact match
Player - Player 10 (Light Blue) types a chat message containing -antilag as An exact match
Player - Player 11 (Dark Green) types a chat message containing -antilag as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Unit - Set life of (Picked unit) to 1.00)
Thanks to all that help me
*edit the anti-lag unit has no aura but if that unit is removed all auras of ur units wil be removed / restored when unit comes back
lol u remove the aura from the unit and that i dont need only anti lag has to be removed and it has not to be an else action