Trigger help

naughty

New Member
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12
This is the first trigger
Trigger:
  • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
      • ((Triggering unit) has an item of type Kelen's Dagger of Escape) Equal to True
    • Then - Actions
      • Set U_Blink[(Player number of (Owner of (Triggering unit)))] = (Triggering unit)
      • Item - Remove (Item carried by U_Blink[(Player number of (Owner of (Triggering unit)))] of type Kelen's Dagger of Escape)
      • Hero - Create Kelen's Dagger of Escape and give it to U_Blink[(Player number of (Owner of (Triggering unit)))]
      • Countdown Timer - Start Blink_Timer[(Player number of (Owner of (Triggering unit)))] as a One-shot timer that will expire in 3.00 seconds
    • Else - Actions

My unit is in this trigger when it will enter playable map area its added in this trigger. And now the second trigger

Trigger:
  • Events
    • Time - Blink_Timer[2] expires
    • Conditions
    • Actions
      • Item - Remove (Item carried by U_Blink[2] of type Kelen's Dagger of Escape)
      • Hero - Create Kelen's Dagger of Escape and give it to U_Blink[2]


The item is removed from the unit and the other item is given to it, but when the timer expires nothing happens. And yes i am the blue player. Don't get confused by the name of the item they are completely different.
 
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