smileyguyx
Member
- Reaction score
- 1
Trying to make a trigger so when a specific unit (randomly picked from a group and spawned) dies it will give a specific effect
i tried this trigger but it doesn't work:
i tried this trigger but it doesn't work:
Trigger:
- Events
- Unit - A unit owned by Player 11 (Dark Green) Dies
- Conditions
- (Unit-type of (Triggering unit)) Equal to EXPLOSION Power Up
- Actions
- Set TempPoint = (Position of (Triggering unit))
- Unit - Add Explosion to Dodger 0003 <gen>
- Unit - Order Dodger 0003 <gen> to Human Blood Mage - Flame Strike TempPoint
- Unit - Remove Explosion from Dodger 0003 <gen>