MissKerrigan
Active Member
- Reaction score
- 23
Hello,
Does anyone know why this trigger is not working?
Creep Value
Events
Unit - Any Unit dies
Local Variables
Conditions
((Triggering unit) has Creep) == True
Actions
Player - Modify player 1 Minerals: Add 1
Text Tag - Create a text tag with the text "+1" for (All players), using a font size of 20, at (Position of (Triggering unit)) and height offset 1.0, initially Visible, and fog of war enforcement set to False
Text Tag - Set Text color(s) for (Last created text tag) to (92%, 71%, 0%)
Text Tag - Set the velocity of (Last created text tag) to 0.5 coordinates per second at an angle of 90.0 degrees from horizontal
General - Wait 1.0 Game Time seconds
Text Tag - Destroy (Last created text tag)
Marloes
(I pressed COPY AS TEXT and paste it here)
Does anyone know why this trigger is not working?
Creep Value
Events
Unit - Any Unit dies
Local Variables
Conditions
((Triggering unit) has Creep) == True
Actions
Player - Modify player 1 Minerals: Add 1
Text Tag - Create a text tag with the text "+1" for (All players), using a font size of 20, at (Position of (Triggering unit)) and height offset 1.0, initially Visible, and fog of war enforcement set to False
Text Tag - Set Text color(s) for (Last created text tag) to (92%, 71%, 0%)
Text Tag - Set the velocity of (Last created text tag) to 0.5 coordinates per second at an angle of 90.0 degrees from horizontal
General - Wait 1.0 Game Time seconds
Text Tag - Destroy (Last created text tag)
Marloes
(I pressed COPY AS TEXT and paste it here)