RoarMan
Member
- Reaction score
- 12
So I'm trying to make a spell where a caster casts a spell, a Dummy unit with a visible unit is made, who has Phoenix Fire and stays on top of the caster at all time. I gave it a min and max height to make it fly, that wasn' the problem, but it seems to trail behind the caster instead of being above him.
So how do I can I make the Dummy unit fly above the caster? This is my trigger atm.
So how do I can I make the Dummy unit fly above the caster? This is my trigger atm.
Trigger:
- Manifestation
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Manifestation
- Actions
- Set Temp_Point1 = (Position of (Triggering unit))
- Unit - Create 1 Bloodthirst for (Owner of (Triggering unit)) at Temp_Point1 facing Default building facing degrees
- Unit - Add a (10.00 + (Real((Level of Hero[(Player number of (Owner of (Last created unit)))])))) second Generic expiration timer to (Last created unit)
- Unit - Order (Last created unit) to Right-Click Hero[(Player number of (Owner of (Last created unit)))]
- EGUI Leak - Remove Temp_Point1
- Events