Trigger

lordrd

New Member
Reaction score
2
I need a event to complete this trigger-

Code:
Events
    >>Player Red kill 500 units (any unit)<<
Conditions
Actions
    Unit - Create 1 Race Selector for Player 1 (Red) at (Races Troops <gen>) facing (Position of (Triggering unit))

thx lordrd
 

Tinki3

Special Member
Reaction score
418
Use an integer variable to store the amount of kills that player currently has.
And if that integer is equal to 500, create the unit for that player:
Code:
Example
    Events
        Unit - A unit Dies
    Conditions
        ((Owner of (Killing unit)) Equal to Player 1 (Red)) and (((Dying unit) belongs to an ally of Player 1 (Red)) Not equal to True)
    Actions
        Set Kill_Count = (Kill_Count + 1)
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                Kill_Count Equal to 500
            Then - Actions
                Unit - Create 1 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
            Else - Actions
 

lordrd

New Member
Reaction score
2
ok...
i creat the Variable, but this trigger is a bit complicated -
how to do this -
Code:
((Owner of (Killing unit)) Equal to Player 1 (Red)) and (((Dying unit) belongs to an ally of Player 1 (Red)) Not equal to True)

this-
Code:
Set Kill_Count = (Kill_Count + 1)

and this-
Code:
Kill_Count Equal to 500

sorry but im a newbie trying do a nice map :eek: :rolleyes:
 

Tinki3

Special Member
Reaction score
418
((Owner of (Killing unit)) Equal to Player 1 (Red)) = Player comparison

((Dying unit) belongs to an ally of Player 1 (Red)) Not equal to True)
= Boolean comparison

and = "And", at the bottom of the list

(Kill_Count + 1) = Arithmitic, allows you two +, -, x or divide two values

Kill_Count Equal to 500 = Integer comparison
 

lordrd

New Member
Reaction score
2
Noob Question

(Kill_Count + 1) = Arithmitic, allows you two +, -, x or divide two values

Kill_Count Equal to 500 = Integer comparison

yes, i understand all, but what i put in Index?

see the picture plz
 

Attachments

  • PRINT_6.jpg
    PRINT_6.jpg
    84 KB · Views: 69

Ghan

Administrator - Servers are fun
Staff member
Reaction score
889
Index? Why do you have an array? Don't use an array.
 

lordrd

New Member
Reaction score
2
stupid question... lol

I have another question...
I used your trigger, and it work... but now i need use it for five player

so i only need change info here
Code:
((Owner of (Killing unit)) Equal to Player 1 (Red)) and (((Dying unit) belongs to an ally of Player 1 (Red)) Not equal to True)

and here
Code:
Unit - Create 1 Unit Selector for Player 1 (Red) at (Center of Golem Parts <gen>) facing Default building facing degrees

or i need create one Variable for trigger?
 

Ghan

Administrator - Servers are fun
Staff member
Reaction score
889
It would probably be easiest to just make 5 different triggers. Copy and Paste the trigger, and replace the conditions.
 

Tinki3

Special Member
Reaction score
418
>It would probably be easiest to just make 5 different triggers

Could be, or you could simply combine them all into one:
Code:
Example
    Events
        Unit - A unit Dies
    Conditions
        Or - Any (Conditions) are true
            Conditions
                (Owner of (Killing unit)) Equal to Player 1 (Red)
                (Owner of (Killing unit)) Equal to Player 2 (Blue)
                (Owner of (Killing unit)) Equal to Player 3 (Teal)
                (Owner of (Killing unit)) Equal to Player 4 (Purple)
                (Owner of (Killing unit)) Equal to Player 5 (Yellow)
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                ((Dying unit) belongs to an ally of (Owner of (Killing unit))) Not equal to True
            Then - Actions
                Set Kill_Count[(Player number of (Owner of (Killing unit)))] = (Kill_Count[(Player number of (Owner of (Killing unit)))] + 1)
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        Kill_Count[(Player number of (Owner of (Killing unit)))] Equal to 500
                    Then - Actions
                        Unit - Create 1 Footman for (Owner of (Killing unit)) at (Center of (Playable map area)) facing Default building facing degrees
                    Else - Actions
            Else - Actions
Kill_Count[(Player number of (Owner of (Killing unit)))] = "Player Number" for ref.

Kill_Count's array size needs to be changed to 1 for this trigger to work.
 

lordrd

New Member
Reaction score
2
Code:
Untitled Trigger 003
    Events
        Unit - A unit Dies
    Conditions
        Or - Any (Conditions) are true
            Conditions
                (Owner of (Killing unit)) Equal to Player 1 (Red)
                (Owner of (Killing unit)) Equal to Player 2 (Blue)
                (Owner of (Killing unit)) Equal to Player 3 (Teal)
                (Owner of (Killing unit)) Equal to Player 4 (Purple)
                (Owner of (Killing unit)) Equal to Player 5 (Yellow)
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                ((Dying unit) belongs to an ally of (Owner of (Killing unit))) Not equal to True
            Then - Actions
                Set Kill_Count_GOLEMPARTS[(Player number of (Owner of (Killing unit)))] = Kill_Count_GOLEMPARTS[((Player number of (Owner of (Killing unit))) + 1)]
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        Kill_Count_GOLEMPARTS[(Player number of (Owner of (Killing unit)))] Equal to 5
                    Then - Actions
                        Unit - Create 1 Unit Selector for (Owner of (Killing unit)) at (Center of Golem Parts <gen>) facing Default building facing degrees
                    Else - Actions
            Else - Actions

Trigger don't work... Why?
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top