HalosNTariff
New Member
- Reaction score
- 13
Hi, I'm making a map and a few of my abilities concern the reduction of a targets movement speed. Mostly there are no problems however on high levels some of the spells are supposed to reduce the targets speed by 100%, presumedly this should reduce their speed to 0 and stop them moving?
However it doesn't seem to have any affect at all. Is it hard coded that a units speed cannot be reduced to 0?
Also I made a custom spell based on Earthquake and set the speed reduction to 100%. I then added custom buffs and effects. My custom buff should have the feezing breath animation (a large block of ice surrounding the target) but when i cast the spell it still applies the Earthquake buff to affected units (a red spiral overhead) anyone know why this is happening?
Thanks in advance.
However it doesn't seem to have any affect at all. Is it hard coded that a units speed cannot be reduced to 0?
Also I made a custom spell based on Earthquake and set the speed reduction to 100%. I then added custom buffs and effects. My custom buff should have the feezing breath animation (a large block of ice surrounding the target) but when i cast the spell it still applies the Earthquake buff to affected units (a red spiral overhead) anyone know why this is happening?
Thanks in advance.