Orbiter
New Member
- Reaction score
- 0
I have 4 players. Each player has a start location in each corner (within bounds) referenced by a point.
Do I need anything else to make start locations work?
Do I need anything else to make start locations work?
Trigger:
- Dialog func
- Events
- Dialog - Any Dialog Item is Clicked by Player Any Player
- Local Variables
- Conditions
- (Used dialog item) == Button 1
- Actions
- ------- This doesn't work
- Unit - Create 1 Hero 1 for player (Triggering player) at (Start location of player (Triggering player)) using default facing (No Options)
- ------- This doesn't work
- Unit - Create 1 Hero 1 for player (Triggering player) at (Start location of player 1) using default facing (No Options)
- ------- This works, but is impractical.
- Unit - Create 1 Hero 1 for player (Triggering player) at (Random point in Middle) using default facing (No Options)
- Events