Hiya folks, ive made a unit (spider mine) thanks to accname that works triggerwise. basically it attacks enemy units that come in range, however its locust and so cannot be attacked. But if i remove the locust ability, i can manually move the spidermine, which i dont want.
The spidermine needs to stay put,uncontrable at location you casted it.
it needs to be able to be attacked by enemy forces, and explode (dealing 0 damage) if killed.
Could anyone help me with this epic question?
The spidermine needs to stay put,uncontrable at location you casted it.
it needs to be able to be attacked by enemy forces, and explode (dealing 0 damage) if killed.
Could anyone help me with this epic question?