when all the units are selected make them keep that formation? I think it would be pretty hard seeing as you have to make sure all units are selected, and then you have to make sure that they keep formation, and i have no idea what to do if the turn.....
sounds like a lot of work, Why do you need to do this? maybe people can come up with a better alternative
My knowledge is limited to that the code works with lines of formation, and you can modify the formation priority. Don't know how it looks if you just use this.
But if you just want them to wander like that in that formation you could make one region for each of the units at each waypoint of their path and have their speed equal. I do not know if they start bumping into eachother and breaking the formation though.
Try the region thing at least If they bump into eachother you can try and make some more space between the units. Also remember that when turning you will have to place the regions differently. Then you can use a trigger that waits for all units to be in its respective region.
EDIT: Sorry I missed that you want to select them and then move them in that formation with any click. Then the region thingie is obviously out of the question. Try working with the formation priorities.
ive already done the regions, but its not what i want. i want it to be so a player (human) can select them and move them where he/she wants. i know this isnt possible with triggers (if it is i dont know how & if its the only way im screwed). so ne1 have any idea?
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.