joaoac
Active Member
- Reaction score
- 11
Event
Unit - Player-Owned Unit Event
A unit owned by Player 1 (Red) Dies
Condition
Unit-type Comparison
Unit-type of (Triggenring Unit) Equal to Footman
Why there aren't any Event that selects all players???
Let me explain, I need a trigger that triggers when a "footman" dies. But not only for player 1. I need it for all players.
Is there a way to do that without copy/paste the trigger for all players?
I think that Player 1 (Red) is impossible to make "All players" cos the options are only one player at a time and the Neutral Hostile/Victim/Passive/Extra and the functions are Owner of Unit/Item and Convert to Index.
Note that I know the Unit Dies Event and then Conditioning it to Type of Triggering unit equal to "footman". Is really this the only way?
Unit - Player-Owned Unit Event
A unit owned by Player 1 (Red) Dies
Condition
Unit-type Comparison
Unit-type of (Triggenring Unit) Equal to Footman
Why there aren't any Event that selects all players???
Let me explain, I need a trigger that triggers when a "footman" dies. But not only for player 1. I need it for all players.
Is there a way to do that without copy/paste the trigger for all players?
I think that Player 1 (Red) is impossible to make "All players" cos the options are only one player at a time and the Neutral Hostile/Victim/Passive/Extra and the functions are Owner of Unit/Item and Convert to Index.
Note that I know the Unit Dies Event and then Conditioning it to Type of Triggering unit equal to "footman". Is really this the only way?