world23wc3
Member
- Reaction score
- 6
Hi, I made this trigger
It makes player 1 become an vampire and treat his old allies. But now i found out that if player 2 as an example already is a vamp then player 1 is going to treat player 2 as an enemy if he becomes a vamp also. I don't know how to fix this, so please help me with an working soloution. One soloution migth be to make the player that dies to join the vampire team. But i don't know how to do that
Trigger:
- Player 1 vampire minion
- Events
- Unit - Builder 0012 <gen> Dies
- Conditions
- Actions
- Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
- Player - Make Player 11 (Dark Green) treat Player 1 (Red) as an Ally with shared vision
- Player - Make Player 12 (Brown) treat Player 1 (Red) as an Ally with shared vision
- Player - Make Player 1 (Red) treat Player 11 (Dark Green) as an Ally with shared vision
- Player - Make Player 1 (Red) treat Player 12 (Brown) as an Ally with shared vision
- Player - Make Player 1 (Red) treat Player 3 (Teal) as an Enemy
- Player - Make Player 1 (Red) treat Player 4 (Purple) as an Enemy
- Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Enemy
- Player - Make Player 1 (Red) treat Player 6 (Orange) as an Enemy
- Player - Make Player 1 (Red) treat Player 7 (Green) as an Enemy
- Player - Make Player 1 (Red) treat Player 8 (Pink) as an Enemy
- Player - Make Player 1 (Red) treat Player 9 (Gray) as an Enemy
- Player - Make Player 1 (Red) treat Player 10 (Light Blue) as an Enemy
- Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
- Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy
- Player - Make Player 4 (Purple) treat Player 1 (Red) as an Enemy
- Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Enemy
- Player - Make Player 6 (Orange) treat Player 1 (Red) as an Enemy
- Player - Make Player 7 (Green) treat Player 1 (Red) as an Enemy
- Player - Make Player 8 (Pink) treat Player 1 (Red) as an Enemy
- Player - Make Player 9 (Gray) treat Player 1 (Red) as an Enemy
- Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Enemy
- Trigger - Turn off (This trigger)
- Loop - Actions
- Unit - Create 1 Vampire minion for Player 1 (Red) at (Center of Vampire minions spawn here <gen>) facing Default building facing degrees
- Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
- Events
It makes player 1 become an vampire and treat his old allies. But now i found out that if player 2 as an example already is a vamp then player 1 is going to treat player 2 as an enemy if he becomes a vamp also. I don't know how to fix this, so please help me with an working soloution. One soloution migth be to make the player that dies to join the vampire team. But i don't know how to do that