Kitt
New Member
- Reaction score
- 5
What I'm trying to do is make it so that, regardless of which side you choose, your view is always the same. This is for an AoS style map, where two sides push against each other to gain entry into the main base. Something I've always found irritating, is that your view and sense of up and down are different depending on your side. If someone is use to one side over another, this can greatly affect game play. My goal, is to rotate the camera 180 degrees for one side, so that your view is always the same, regardless of which side you get put on.
The problem comes when I rotate the screen 180. After I do a simple Camera - Rotate trigger, the screen is locked, and the user can't scroll around. Since it gets rather challenging to play without seeing what your doing, this is definately a big problem. I've seen a comment on WEU having a function to do this, but I would really rather avoid WEU unless it's absolutely neccisary.
Thank you in advance for any and all help.
Meow.
The problem comes when I rotate the screen 180. After I do a simple Camera - Rotate trigger, the screen is locked, and the user can't scroll around. Since it gets rather challenging to play without seeing what your doing, this is definately a big problem. I've seen a comment on WEU having a function to do this, but I would really rather avoid WEU unless it's absolutely neccisary.
Thank you in advance for any and all help.
Meow.