Visably huge hero problem

neckcuttabob

Member
Reaction score
3
Okay so a unit with random abilities has a chance to get Avatar. I didn't notice the first few times but he doesn't shrink back to normal and gets even bigger and ends up huge after a while.

l_31950ca5203d44bf80896141e77b5dd9.jpg

I'm pretty sure that it has something to do with the fact that by the time Avatar runs out he doesn't have the ability anymore. I haven't messed around with the animation related triggers, How should I go about making a one for setting him back to normal size?
 

Accname

2D-Graphics enthusiast
Reaction score
1,464
well there is an action to change the scaling of a unit though i dont know if it will also change the size of the selection circle.

Animation - change units size

i would suggest not to allow avatar for the random ability if the selection circle wont get set back as well.
 

neckcuttabob

Member
Reaction score
3
This was helpful, Thank you very much, the selection circle stays the normal size of the unit though so no worries.

**Edit**
Wait no the circle gets bigger
 
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