S
Star Ghost
Guest
I'm currently working on a map which will include a lot of interiors, and I trying to figure out how to make it so nobody could see into the area where the interiors are unless they are actually inside one. I hope you understand what I mean:nuts:
I was looking around in the triggers and found a trigger for creating a visibility modifier over a region, which seems like the perfect solution to my problem, but I just want to know if I'm making any mistakes. I was also wondering if I can make an entire interior visible if a unit is in it using this action.
In all this seems like a complicated method and if anyone has a better way to do it I would appreciate it if you told me
Here's the trigger to create the visibility modifier:
I was looking around in the triggers and found a trigger for creating a visibility modifier over a region, which seems like the perfect solution to my problem, but I just want to know if I'm making any mistakes. I was also wondering if I can make an entire interior visible if a unit is in it using this action.
In all this seems like a complicated method and if anyone has a better way to do it I would appreciate it if you told me
Here's the trigger to create the visibility modifier:
PHP:
Interior Visibility
Events
Map initialization
Conditions
Actions
Visibility - Create an initially Disabled visibility modifier for Player 1 (Red) emitting Visibility across Region 017 <gen>