thevoden
New Member
- Reaction score
- 5
EDITED: What are the most popular maps on battle.net? AOS, Footies, RPG, ORPG, Defense? What makes the game good? Its items, hero combinations or what? If your favorite map was turned into another map (i.e. Dota heroes / items to a footies map) would it be still fun?
Obviously, D.O.T.A. (Defense Of The Ancients) is the most popular map in Battle.net. It accurately represents more than 50% of the games hosted in a public custom game list. What makes it so popular? Is it the game type, A.O.S. (Aeon Of Strife) or is it because of its re-playability? Can DOTA be as popular if it was an R.P.G. (Role-Playing Game) instead? What if DOTA was turned into a footman wars map, with the DOTA heroes? What about Line Tower Wars with DOTA heroes? Adding to all of the above is it's Recipe System.
I'm asking this as a question on what makes DOTA so playable over and over again. I am not really a big fan of DOTA until I started playing it. I was amazed on its quality and re-playability. Over time I got tired of it simply because I played it too much (and the frustrated of losing to hardcore TDA players).
Again to rephrase the question, what aspect of DOTA do you admire that if you took it out it won't make DOTA any fun to play.
Obviously, D.O.T.A. (Defense Of The Ancients) is the most popular map in Battle.net. It accurately represents more than 50% of the games hosted in a public custom game list. What makes it so popular? Is it the game type, A.O.S. (Aeon Of Strife) or is it because of its re-playability? Can DOTA be as popular if it was an R.P.G. (Role-Playing Game) instead? What if DOTA was turned into a footman wars map, with the DOTA heroes? What about Line Tower Wars with DOTA heroes? Adding to all of the above is it's Recipe System.
I'm asking this as a question on what makes DOTA so playable over and over again. I am not really a big fan of DOTA until I started playing it. I was amazed on its quality and re-playability. Over time I got tired of it simply because I played it too much (and the frustrated of losing to hardcore TDA players).
Again to rephrase the question, what aspect of DOTA do you admire that if you took it out it won't make DOTA any fun to play.