Which is better? Jass/WE

Which is better? JASS/WE

  • JASS

    Votes: 21 56.8%
  • World Editor

    Votes: 16 43.2%

  • Total voters
    37

MooMooMan

New Member
Reaction score
3
ugh....

gui is giving me So many problems!!!!!!

but im trying to master it first, then learn JASS, make a rough copy of my map, then convert all to JASS, fix the leaks, and BAM! kewl map!

i voted WE because it seems easier than the samples of JASS ive seen i mean HOLY *&%$ that crud is complicated.

how can you say JASS is easier? it looks alot like complicating matters to me.
i mean at least WE gives you choices, JASS you need to know everything.

im with rad on this one, you need gui before you can do ANY JASS whatsoever.
 

ReVolver

Mega Super Ultra Cool Member
Reaction score
609
Jass

Jass is alot better then gui because you can do so many thing, but for beginners gui is alot better.
 

Rad

...
Reaction score
228
You can do more with JASS but GUI doesnt require and knowledge of anything to use... its so basic and whoever says you cant do $#!7 with it must have never used it before.
 
S

Starlite

Guest
lol i like GUI better, you can do ALMOST everything you can think of with just GUI
and jass... well thats way to friggin confusing to even get what the heck half of it stands for. JASS has NO point variable... its called a location!! like how many people would find that out!?
 

Rad

...
Reaction score
228
People who have to download seperate programs than brag that they are god because a program told them how to do it. Sure WE is a program but hell its the same program :rolleyes:
 
S

Starlite

Guest
hey rad, i have a question for you about jass...
Code:
//===========================================================================
function InitTrig_Blink_Strike takes nothing returns nothing
    set gg_trg_Blink_Strike = CreateTrigger(  )
    call TriggerRegisterAnyUnitEventBJ( gg_trg_Blink_Strike, EVENT_PLAYER_UNIT_SPELL_CAST )
    call TriggerAddCondition( gg_trg_Blink_Strike, Condition( function Trig_Blink_Strike_Conditions ) )
    call TriggerAddAction( gg_trg_Blink_Strike, function Trig_Blink_Strike_Actions )
endfunction
what is the point or function of having the things after the ==== line?
to me it looks like its history on what you did... lol
 

MooMooMan

New Member
Reaction score
3
c? thats the examples of JASS i was talking about, they are so damn confusing! i cant make heads or tails of it!

i mean HOLY :eek: :nuts: :banghead: :eek:

who knows what that one does? lol, im going to try and learn JASS on a tutorial right now!

by the way, i would like to know where to post requests about the site, i think there should be more smille variety :D

sometimes: :D
just isnt enuf, they should make, like a super angry icon sorta like this:
/)/)/):)..: )/)/)/)
 

Rad

...
Reaction score
228
Starlite said:
hey rad, i have a question for you about jass...
Code:
//===========================================================================
function InitTrig_Blink_Strike takes nothing returns nothing
    set gg_trg_Blink_Strike = CreateTrigger(  )
    call TriggerRegisterAnyUnitEventBJ( gg_trg_Blink_Strike, EVENT_PLAYER_UNIT_SPELL_CAST )
    call TriggerAddCondition( gg_trg_Blink_Strike, Condition( function Trig_Blink_Strike_Conditions ) )
    call TriggerAddAction( gg_trg_Blink_Strike, function Trig_Blink_Strike_Actions )
endfunction
what is the point or function of having the things after the ==== line?
to me it looks like its history on what you did... lol

:p Would look wierd being...

code
code
code
//
stuff

But I think what the stuff under that does is enable the variables. Hell if I know screw JASS dont need it.
 
S

Starlite

Guest
lol oh... okay! (whats the point of jass?)
and what can jass do besides save time that gui cant?
 
S

skyrider123

Guest
jass is not good

JASS sucks (in my opinion) GUI is soo much better u can do everything in it
GUI all the way :D

I agree with RAD jass reminds me more of flash actionscript mor than w3 lol :nuts:
 

mase

____ ___ ____ __
Reaction score
154
skyrider123 said:
JASS sucks (in my opinion) GUI is soo much better u can do everything in it
GUI all the way :D
You cant do everything in GUI, you r limited to your actions, events, and conds. Like u cant make a random action during the game like how u can make a random destructible, and events... i.e. Player 1 red types msg as an exact msg u can just have it generic like Player types msg as ...
 
S

skyrider123

Guest
you can just use custom script in gui just face it u have lost!
 

Rad

...
Reaction score
228
oh wow you got local variables AND generic player events. Careful dont put a { instead of a ( or your ENTIRE trigger wont work!
 

sqrage

Mega Super Ultra Cool Member
Reaction score
514
well, GUI is for people who wouldnt be interested in other languages and hey WE wasnt built in a GUI now was it! Plus local variables are well worth following strict syntax,
 

Rad

...
Reaction score
228
Yeah well most people in the world dont even know what a local variable is.
 

Im_On_56k

Hm...
Reaction score
116
JASS sucks (in my opinion) GUI is soo much better u can do everything in it
GUI all the way
you can just use custom script in gui just face it u have lost!
You speak like a newb no offence. JASS beats GUI * 100.
Try and make a custom function in gui. You can't.
Local variables, you can't
Loops are way easier in jass.
GUI = major leaks.
And a huge other list of things in gui you can't do, that I don't want to list.
 

Sargon

New Member
Reaction score
83
Rad said:
Yeah well most people in the world dont even know what a local variable is.

Most people in the world don't play Warcraft.

You can do a lot in GUI. However, you can do more in JASS. So JASS is more powerful.

Also, if you've ever converted some of the GUI triggers into custom script, they're not actually very efficient JASS. So JASS is more efficient.

However, I will say that in general, GUI is easier to understand. That's its purpose. It's a graphical user interface.

And as for the exactness thing, how many people post triggers here with "triggering unit" instead of "attacked unit" and complain that the trigger doesn't work? A fair amount. So like JASS, GUI is easier to get right as long as you know how it works.
 
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