Gurkengelee
New Member
- Reaction score
- 0
Hi everyone. I copied a trigger to Leak Check 3.1 which has following action:
Set Temp_Player = (Player group((Owner of (Triggering unit))))
Spiel - Display to Temp_Player the text: You need at least 1...
Custom script: call DestroyForce (udg_Temp_Player)
But Leak Check tells me that
(Line: 1) (Word: 3) Player Group Leak
Set Temp_Player = (Player group((Owner of (Triggering unit))))
Set Temp_Player = ^Leak
Well .. why? I thought I would have killed the leak there .. am I mistaken?
Set Temp_Player = (Player group((Owner of (Triggering unit))))
Spiel - Display to Temp_Player the text: You need at least 1...
Custom script: call DestroyForce (udg_Temp_Player)
But Leak Check tells me that
(Line: 1) (Word: 3) Player Group Leak
Set Temp_Player = (Player group((Owner of (Triggering unit))))
Set Temp_Player = ^Leak
Well .. why? I thought I would have killed the leak there .. am I mistaken?