Okay guys, here is the trigger, hopefully this problem should prove easier than my last to solve.
I know it isn't the fade filter because I tried removing it and the fatal was still there.
I know it isn't the Add Event triggers because I tried removing them and the fatal was still there.
I know it isn't the JASS because I tried removing it and the fatal was still there.
I'm really unsure as to why this is happening. :/
Trigger:
- Filter UI
- Events
- Time - Elapsed game time is 5.00 seconds
- Conditions
- Actions
- Cinematic - Fade out over 0.00 seconds using texture war3mapImported\NewUI.blp and color (100.00%, 100.00%, 50.00%) with 0.00% transparency
- For each (Integer A) from 1 to 12, do (Actions)
- Loop - Actions
- Trigger - Add to Hide UI <gen> the event (Player - (Player((Integer A))) types a chat message containing -hideui as An exact match)
- Trigger - Add to Show UI <gen> the event (Player - (Player((Integer A))) types a chat message containing -showui as An exact match)
- Multiboard - Create a multiboard with 2 columns and 3 rows, titled (Name of (Player((Integer A))))
- Set PlayerMultiboard[(Integer A)] = (Last created multiboard)
- Multiboard - Set the icon for PlayerMultiboard[(Integer A)] item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNSS.tga
- Multiboard - Set the icon for PlayerMultiboard[(Integer A)] item in column 1, row 2 to ReplaceableTextures\CommandButtons\BTNpz_iii_ausf_e.tga
- Multiboard - Set the icon for PlayerMultiboard[(Integer A)] item in column 1, row 3 to ReplaceableTextures\CommandButtons\BTNhe_111_heinkel.tga
- For each (Integer B) from 1 to 3, do (Actions)
- Loop - Actions
- Multiboard - Set the text for PlayerMultiboard[(Integer A)] item in column 2, row (Integer B) to 0
- Multiboard - Set the display style for PlayerMultiboard[(Integer A)] item in column 1, row (Integer B) to Hide text and Show icons
- Multiboard - Set the width for PlayerMultiboard[(Integer A)] item in column 1, row (Integer B) to 5.00% of the total screen width
- Multiboard - Set the width for PlayerMultiboard[(Integer A)] item in column 2, row (Integer B) to 3.00% of the total screen width
- Multiboard - Set the display style for PlayerMultiboard[(Integer A)] item in column 1, row (Integer B) to Show text and Hide icons
- Loop - Actions
- Loop - Actions
- Custom script: if GetLocalPlayer() == Player(0) then
- Multiboard - Show PlayerMultiboard[1]
- Custom script: endif
- Events
I know it isn't the fade filter because I tried removing it and the fatal was still there.
I know it isn't the Add Event triggers because I tried removing them and the fatal was still there.
I know it isn't the JASS because I tried removing it and the fatal was still there.
I'm really unsure as to why this is happening. :/