world23wc3
Member
- Reaction score
- 6
Okay, here is the three triggers i'm having some trouble with.
I'll try my best to give you a good explanation as I possibly can.
This is a trigger for my game Santas Arena(Currently in development).
This is how I want it to be: A unit(footman) begins with spawning in region "Force 1 unit spawn 1". The spawned unit gets ordered to attack move to the next region "Building 1 point 1". When the unit reaches the other region it's ordered to stop. After that it waits 5 seconds, after the 5 seconds have passed it gets ordered to the next region "Building 1 and 2 point 2".
Did you notice the problem(I haven't told you yet)? When the unit reaches region "Building 1 point 1" it doesn't stop moving. Instead it goes back to region "Force 1 unit spawn 1" and it gets stuck in a loop.
Do you know any solution?
I'd be grateful for any help I get!
Thanks for taking your time!
I'll try my best to give you a good explanation as I possibly can.
This is a trigger for my game Santas Arena(Currently in development).
This is how I want it to be: A unit(footman) begins with spawning in region "Force 1 unit spawn 1". The spawned unit gets ordered to attack move to the next region "Building 1 point 1". When the unit reaches the other region it's ordered to stop. After that it waits 5 seconds, after the 5 seconds have passed it gets ordered to the next region "Building 1 and 2 point 2".
Did you notice the problem(I haven't told you yet)? When the unit reaches region "Building 1 point 1" it doesn't stop moving. Instead it goes back to region "Force 1 unit spawn 1" and it gets stuck in a loop.
Do you know any solution?
I'd be grateful for any help I get!
Trigger:
- Building 1 unit spawn
- Events
- Unit - A unit enters Force 1 unit spawn 1 <gen>
- Conditions
- (Unit-type of (Entering unit)) Equal to Footman
- Actions
- Unit - Order (Entering unit) to Attack-Move To (Center of Building 2 point 1 <gen>)
- Events
Trigger:
- Building 1 point 1
- Events
- Unit - A unit enters Building 1 point 1 <gen>
- Conditions
- (Unit-type of (Entering unit)) Equal to Footman
- Actions
- Unit - Order (Entering unit) to Stop
- Wait 5.00 seconds
- Unit - Order (Entering unit) to Attack-Move To (Center of Building 1 and 2 point 2 <gen>)
- Events
Trigger:
- Building 1 point 2
- Events
- Unit - A unit enters Building 1 and 2 point 2 <gen>
- Conditions
- (Unit-type of (Entering unit)) Equal to Footman
- Actions
- Unit - Order (Entering unit) to Stop
- Unit - Order (Entering unit) to Attack-Move To (Center of Building 1 2 3 4 point 3 <gen>)
- Events
Thanks for taking your time!