Why doesn't negative Mana Regen work?

nabbig2

New Member
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43
I set the value to negative, and in Gameplay Constants I made the mana regen bonus per Intelligence point to 0. But the mana stays the same. Why doesn't it work?
 

Crusher

You can change this now in User CP.
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121
Maybe that 0 is the problem?Try to put 0.1 or 1...

If that is not the problem,are you sure you did put negative value good?

Shift + mouse click and then press minus and then value...

If neither of those aren't the problem,i don't know :confused:
 

Zanar

New Member
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7
It doesn't work still. Hmmmm :confused:

Maybe you should trigger it try this:

Code:
Mana Regeneration
    Events
        Map initialization
    Conditions
    Actions
        Unit - Set mana of "Your Unit" to ((Mana of "Your Unit") - 2.00)

It is just an example.
 

Razed

New Member
Reaction score
44
If it's a specific hero/unit that you want to lose mana with, create a trigger as...

Code:
Mana Loss
    Events
        Time - Every 1.00 seconds of game time
    Conditions
    Actions
        Unit Group - Pick every unit in (Units of type Rifleman) and do (Actions)
            Loop - Actions
                Unit - Set mana of (Picked unit) to ((Mana of (Picked unit)) - 2.00)

It's untested and I haven't touched the WE in a while, but I guess this would work. And if it doesn't, someone else will show you ;)
 
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