tommerbob
Minecraft. :D
- Reaction score
- 110
When the hero learns the skill through the following trigger, it lags the game for a full 2 seconds.
Anyone know why? The ability learned is a spellbook, which has only 1 ability, that ability has 50 levels. Is that was causes the lag? Is there any way to reduce the lag?
Trigger:
- AspectLearn
- Events
- Unit - A unit Learns a skill
- Conditions
- (Learned Hero Skill) Equal to Aspect of the Hunter
- Actions
- Trigger - Turn off (This trigger)
- Set AspectHunter = (Learning Hero)
- Unit - Add Aspect of the Hunter (spellbook) to AspectHunter
- Player - Disable Aspect of the Hunter (spellbook) for (Owner of AspectHunter)
- Trigger - Turn on AspectCounter <gen>
- Events
Anyone know why? The ability learned is a spellbook, which has only 1 ability, that ability has 50 levels. Is that was causes the lag? Is there any way to reduce the lag?