Hello,
I have spell named "Stealth" based on Wind Walk. Let's say that hero will enter the Stealth and then he wants to use another ability. What I am trying to do is to check that spell conditions (in EVENT_UNIT_SPELL_CHANNEL) and if they are not met, stop his cast. But everytime, regardless of result it will kick him out of stealth. Is there any way to start the spell, check the conditions and then not cast it and remain in stealth? Any thoughts? Thanks.
I have spell named "Stealth" based on Wind Walk. Let's say that hero will enter the Stealth and then he wants to use another ability. What I am trying to do is to check that spell conditions (in EVENT_UNIT_SPELL_CHANNEL) and if they are not met, stop his cast. But everytime, regardless of result it will kick him out of stealth. Is there any way to start the spell, check the conditions and then not cast it and remain in stealth? Any thoughts? Thanks.