The Big S
New Member
- Reaction score
- 6
Over the course of the past there have been many Warcraft III ORPG's based on the hit MMORPG "World of Warcraft."
But just how realistic are they compared to the real game?
I, the map developer of this ORPG, have played many of the other World of Warcraft ORPGs, and sadly I have found that many of them don't feel like WoW. Whether it be the unrealistic terraining, or being able to play as Nagas, there has always been something odd (or in some cases, many things).
The goal of this World of Warcraft ORPG is to immerse players in a World of Warcraft-like environment based on the game we all know and love.
What makes this ORPG better?
World of Warcraft ORPG is planned to have many features that none of the others have. Every single detail is covered, from the names of creatures, right down to the actual tool tips on abilities. You will actually play on the geographically-correct landmasses of Azeroth and Kalimdor. You can play as any of the 8 original races (Dranei and Bloodelves are still being debated). You can even group up with players for instances! PvP? Yep. Mounts? Yep. Items? Ohhhh yeah.
In fact, the only challenge right now is going to be talents if they are implemented, although it would make a save/load code considerably longer.
The game is in early-early developement.When the beta hits though, everyone is welcome to join in and test. Stick around nonetheless to read about updates and changes that are made every day on the game.
Thanks!
- The Big S
OFFICIAL FORUMS (WEBSITE ON THE WAY):
http://z6.invisionfree.com/WoWORPG/index.php?act=idx
Screenshots:
Undead Race Preview with 4 of their classes (Don't worry, all the classes will be implimented for them)