Farplane
New Member
- Reaction score
- 8
Yup, I'm back with another question (nothing wrong about learning is there )
K, so every few seconds, units are spawned by Brown (good side) and Dark Green (bad side).
Now, I have TONS of dump regions for the spawns to follow, but I only want a certain side to use each of them, so I was wondering, if I put this code on one of the regions ONLY Dark Green would use, would Dark Green move, and Brown just keep moving on as if it wan't there?
MoveN9
Events
Unit - A unit enters SPAWN20 <gen>
Conditions
((Entering unit) belongs to an ally of Player 12 (Brown)) Equal to False
Actions
Unit - Order (Entering unit) to Attack-Move To (Center of SPAWN11 <gen>)
K, so every few seconds, units are spawned by Brown (good side) and Dark Green (bad side).
Now, I have TONS of dump regions for the spawns to follow, but I only want a certain side to use each of them, so I was wondering, if I put this code on one of the regions ONLY Dark Green would use, would Dark Green move, and Brown just keep moving on as if it wan't there?
MoveN9
Events
Unit - A unit enters SPAWN20 <gen>
Conditions
((Entering unit) belongs to an ally of Player 12 (Brown)) Equal to False
Actions
Unit - Order (Entering unit) to Attack-Move To (Center of SPAWN11 <gen>)