Heavy-Gear
New Member
- Reaction score
- 7
Yeah, but then you would have to create one for each spell - which isn't that good
What about public constants? Anyway, aren't all of the crafting spells in the same trigger anyway? The "craft" function does the invent checking etc. and in the "actions" function it checked what ability was cast and runs "craft" with the appropriate values.
use more doodads/fog to give the places feeeeeeeling
Sure. I'll make it nice and eerie looking