In my oRPG should creeps be patrolling back and forth between a set of areas designated to them or should they be motionless?
If motionless, it's much easier to work with beacus all I hav to do is pre-place them on my map. But I don't know if that would make the game boring since players could just kill stuff without having to worry about running into mobs of creeps.
If mobile, then its a ton of work to make regions for EVERY SINGLE creep to patrol back and forth to...
I WANT to have them patrol but having such a big project I don't if its practical to make patrol regions for every single creep.
I'm at a dilemma here.
If motionless, it's much easier to work with beacus all I hav to do is pre-place them on my map. But I don't know if that would make the game boring since players could just kill stuff without having to worry about running into mobs of creeps.
If mobile, then its a ton of work to make regions for EVERY SINGLE creep to patrol back and forth to...
I WANT to have them patrol but having such a big project I don't if its practical to make patrol regions for every single creep.
I'm at a dilemma here.