OK there will be 3 AIs 1 for Assault 1 for medic and 1 for Scout and since each AI will control diffrent classes it doesnt have to be MUI and it will perform better.
That engineer sound niffty
Hey again you posted to your self lucily i suspected so and saw it ok that thing with not detecting through walls will do and i thougt i make 3 AIs for 3 classes thas not MUI but beter to handle and it doesnt have to be MUI since each will only controll 1 Unit so if you like it that way which 3 classes do you want
ok what do you want me to trigger now?? I was thinking that a make an AI for the players thas not human controled so that you can play on you own with 3 or 2 or 1 other bot depending on thr human players
oh yes and when we make it multiplayer we will need much more zombies and diffrent types. We could use the ghoul and aclectolytes modles for more types if you want because they look kinda like zombies to and also make a super strong zombie that the whole team needs to take down
Reddit, Slack, Google, Facebook, Instagram — these companies use our data — directly or indirectly — to train the next generation of AI language models. Yet, I don’t remember anyone asking our permission, and in doing so, these companies have proven the adage that customers’ data is their main...
Our new website went up early yesterday. Health Empowers You. 200 smoothie recipe guide and soon we will have detox, cognitive enhancement, weightloss teas and some coffee blends. https://healthempowersyou.net/products/smoothie-recipe-guide
It never fails that as soon as I say something about the bots they come back - this time they are under a whole new IP range - one thing in common though, Chinese!