Ph[o]bia
New Member
- Reaction score
- 7
mmm not really, whatever you can find
I don't think I'll do the vampire's spell... The first one is problem to me -.-
edit: and i'm currently working on my new spells pack to.
mmm not really, whatever you can find
Avaleriaderia, I'd love to try to do a few vJass spells for you, but only simple ones
It's Avaleirra not Avaleriaderia ^^
I'd prefer if it weren't vJASS because then I wouldn't know how to edit it
Or whatever the spell needs, and you just change it there.
Nope, it's JASS. When your going to make it "equal to" it has to be "==" because "=>" means some other stuff and "=<" tooDude, didn't you fail there?
should be = not ==
Dude, didn't you fail there?
should be = not ==
1. Jaja1. Haha okay come on, he's new to JASS
Anyway, Since nobody knows whose doing what, everybody just do anything they want and just submit their version of the spell, and maybe Avaleirra can pick which ever one she wants?
Anyway, I'm doing the spells for Archmage. First one is simple, added some effects. Second one posting a problem though.
ill love to help i like making spells but never have any good ideas
i only do Gui if thats ok
just pm me your description of the spells and ill see what i can do
is
Bloodthirst-The Vampire King is overcome with bloodlust and leaps at the closest enemy, sinking his teeth into their flesh.
L1:Jumps X distance, drains X health.
L2:Jumps X distance, drains X health.
L3:Jumps X distance, drains X health.
L4:Jumps X distance, drains X health.
a target or instant
do you want the unit to realy jump or just like blink to the target
Epic Failure.
Archmage
Fireball - The Arch Mage channels his arcane powers for 2 seconds releasing a huge ball of fire that deals x damage to enemies it hits. (also destroys trees)
note: works like storm bolt but deals aoe damage to units it passes through. don't have to target the unit directly.
L1: Deals 75 damage
L2: 150
L3: 225
L4: 300
Frost Nova - freezes all enemies around the Arch Mage dealing x damage and freezing them in place for 2.5 seconds. Also, the unit is slowed by x amount after the stun duration.
L1: 30 damage, 25% slow
L2: 70, 30%
L3: 125, 35%
L4: 200, 45%
Shatter - Give a X% chance to do X as much damage with fireball when the target is stunned or frozen.
L1: 30% chance to do 1.5x
L2: 35%, 1.65x
L3: 40%, 1.8x
L4: 50%, 2x
Channel - the arch mage summons up all his god-like powers for 6 seconds to make his next fireball do crazy burst damage. buff lasts 10 seconds.
Note: channeled spells also deal pure damage.
L1: Next fireball does 1.5 times as much.
L2: does 1.7 times as much and has a 0.5 second stun
L3: does 2 times as much and has a 1 second stun.
Need some clarifications.
1. Is Fireball a unit target or point target or unit and point target? What's the cast range? And Aoe of the ball?
2. Shatter is a passive? That makes your Fireball deal more damage if the target has the buff "Frozen" from your Frost Nova?
3. Does damage bonus from Shatter and Channel stack? Meaning Fireball's 300 damage *2 (for Shatter) *2 for level 3 Channel, which make it 1200 damage (And pure)?
4. "the arch mage summons up all his god-like powers for 6 seconds to make his next fireball do crazy burst damage. buff lasts 10 seconds." So is it 6 seconds, or 10 seconds?