"Battle of Northrend"

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D

divine_cr0ss

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RoFL Heroes only 30%!?

I'll give you two Hero ideas instead of one, here! Use it!!

another new version! With names and background stories, lol...!!

Bloodfiend Hunter (Agility)
Give this one a heck lot of mana cost in his abilities because his level 3 skill will restore his mana!
Name = Zhor

Zhor is a Bloodfiend born from the Hunter's bloodline family. He is trained day by day. Until one day he became the strongest in his family, then he killed all of his own comrades. He became a famous Hunter in his town. Now he is travelling around the world, seeking nothing but power.

Bloodfiend's Thirst - [Level %d]
Zhor moves all around the battlefields(Kind of Omnislash), absorbing every enemies hits. Will absorb around 50-100 damage.
Level 1 - Absorbs 2 times.
Level 2 - Absorbs 3 times.
Level 3 - Absorbs 4 times.
Level 4 - Absorbs 5 times.

X Slash - [Level %d]
Zhor uses his bloodthirsty weapon to do a cross slash, dealing 200% damage base. Has a chance to do two times X Slash.
Level 1 - 15 seconds cooldown. 20% chance.
Level 2 - 13 seconds cooldown. 20% chance.
Level 3 - 11 seconds cooldown. 20% chance.
Level 4 - 9 seconds cooldown. 20% chance.

Bloodrage - [Level %d]
Zhor will store his energy in each attacks, making his attack weaker, but will restore mana. Doesn't work when Zhor's mana is in its full capacity.
Level 1 - Restore mana for 10% attack, reduce damage by 40%.
Level 2 - Restore mana for 20% attack, reduce damage by 30%.
Level 3 - Restore mana for 30% attack, reduce damage by 20%.
Level 4 - Restore mana for 40% attack, reduce damage by 10%.

Hunter's Blood - [Level %d]
Zhor's sacrifices his blood, giving him 500% attack, but will die after a duration. He will be revived longer than it used to if this skill's used, and also will not receive any EXP or gold.
Level 1 - Lasts 20 seconds. Revives 2x longer.
Level 2 - Lasts 25 seconds. Revives 2.5x longer.
Level 3 - Lasts 30 seconds. Revives 3x longer.
Level 4 - Lasts 35 seconds. Revives 3.25x longer.

Done! Now's the next one!

God of war(Strength)
Name = Mars

The roman god of war, Mars. He left his own hometown because of dying land, and seeking for a new land to invade, accompanied by his two most loyal servants, Phobos and Deimos. They're travelling based on orbital observations. Lastly, they found the land of Northrend is on a battle. They now wanted to help one of the teams and will surely brings victory on Northrend.

Summon Phobos [Z] - [Level %d]
Mars summons Phobos to allied his battle. Has the Panic and Fear ability.
*Panic - Makes units in an area losts their sense of fighting, reducing their damage by 50% for 10 seconds.
*Fear - Creates a nightmare among an area, making enemy units in the AoE on fear, reducing their armor by 50% for 10 seconds.
Has 1200 Hit points, 5 armor, 35-40 damage, and 3 inventory slots. Cannot wear the same item as Deimos.
Level 1 - Costs 1/2 Maximum hit points.
Level 2 - Costs 1/3 Maximum hit points.
Level 3 - Costs 1/4 Maximum hit points.
Level 4 - Costs 1/4 Maximum mana.

Summon Deimos[X] - [Level %d]
Mars summons Deimos to allied his battle. Has the Terror and Dread ability.
*Terror - Makes a unit in terros, making it lost 100% damage for 5 or 10 seconds.
*Dread - Creates dreads upon an enemy unit's mind, making it down to Mars' command. Controls one unit. Lasts 60 seconds.
Has 700 Hit points, 12 armor, 33-36 damage, and 3 inventory slots. Cannot wear the same item as Phobos.
Level 1 - Costs 1/2 Maximum hit points.
Level 2 - Costs 1/3 Maximum hit points.
Level 3 - Costs 1/4 Maximum hit points.
Level 4 - Costs 1/4 Maximum mana.

War Aura - [Level %d]
The God of War is making everyone around him in a rage, giving every units around him extra 5% movespeed and 15% attackspeed, but also reduces armor.
Level 1 - Reduces armor by 5.
Level 2 - Reduces armor by 4.
Level 3 - Reduces armor by 3.
Level 4 - Reduces armor by 2.

Periareion - [Level %d]
Approaches a target unit, orbiting it. Mars is invulnerable when orbiting. Dealing damage per second for 4 seconds.
Level 1 - Deals 100 damage per second.
Level 2 - Deals 150 damage per second.
Level 3 - Deals 200 damage per second.
Level 4 - Deals 250 damage per second.

There... You should use them! I think their cool, especially Mars!!!!! :shades:
 

MagnaGuard

Active Member
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Please don't try and get all fany on the colors. Your making it hard to read

@Pick
I want to beta test it but I cant host.
 
D

divine_cr0ss

Guest
@MagnaGuard
Huh? I just made it somewhat like wc3 so you don't need to think of the shortcuts. And anyway I'm just coloring the Level %d, Level 1 2 3 4, nonetheless and all in orange. I'm using one color, not colors.

@Pick
I wanna beta test it too :D
 

PiCkstix

New Member
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Nice, ok please no more hero ideas on this thread...

Put it in the "Hero Ideas" thread...

Yes, the heroes are not very far... Why? I have got +- 40 ideas from people!
 

PiCkstix

New Member
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Beta Test / Demo Map >>> Friday (Tomorrow)

Demo Map + Fixes + More Heroes + etc. >>> 3 weeks' time

I have to do 3 more heroes so tomorrow will be Demo Release Day...
 

Daskunk

SC2 Forum MVP - TheSkunk #386
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186
I was working on some hero ideas for you...Do you still need them?
 

R@i_no_Wyrm

New Member
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I'm lookin' 4ward to it. Can it be played in WC ver 1.18?
(I only can run that ver along with the WE:banghead:)
 

PiCkstix

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I think so, as long as you hav TFT you will be fine...

No, please, I don't need any more heroes thanks...
 

R@i_no_Wyrm

New Member
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Items 8%?????
I have a cool idea for your item.
Since it's cool and freezing in the northend, why don't make some item like 'ice sack'? It'll be fun. The item's ability will be switched to 'collect ice' and 'throw ice ball'.
The ice ball deals some damage and you must collect ice again lmao:D
 

PiCkstix

New Member
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Lol, thats a good idea for a "Throw 'em wi' ice" type w3 game!!!

Maybe someone should do that !! :D
 

R@i_no_Wyrm

New Member
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and for another item... create a snowman that is ordered to use taunt every seconds. lol really annoying:D

Make trap items that only can be set on a special terrain. Ex : Snow Scarab. If stepped, the units below got x dmg, stun for x seconds, and create a snow scarab for the item-setter. The snow scarab will die if not on snow.
 

PiCkstix

New Member
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Demo Map is nearly complete... +-5 hours until release (it will be 9:36pm here at that time)

It only has 10 heroes so far (24 will be the proper version) as there are 10 players and that is the minimum...

I will need 9 other testers who play on the war3.co.za server...

(Unless I find people that are on...)
 

PiCkstix

New Member
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Battle of Northrend v1.01 DEMO Release

BATTLE OF NORTHREND v1.01 DEMO MAP

I have completed the BoN Demo Map (Note: There was a one day delay since yesterday, oppologies)

NOTE: There are only 4 items and 1 recipe (Why?, This is a Demo and I need to see if the heroes are fine before I continue with items)

Mode:
-ap (All Pick)
-ms (Movement Speed
-bt (Balance Teams) - Balances teams if it is unfair to a multiple of 2 (eg. 4v2)
-ar (All Random) - Not finished yet so no, it isn't working. I will add it in the Final Map.

It is attached below:

PS: If you want screenies, see the "Battle of Northrend" thread!

Good Luck and Have Fun

Bugs? email [email protected] or post here, my other thread or PM me...

Thank You for all the help (Another Note: I have not added all the credits so if you hlped and your name isn't there, don't stress)

PiCk / PiCkstix :cool:

Another PS: The map is protected only because I need to optimise the map to reduce the lag...

I will add a post of the UnPro. map soon...

CYA!
 

MagnaGuard

Active Member
Reaction score
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Hmm dont take this as critism but heres what I think. The terrain dosn't flow THAT well. Also you had too much space left over so theres a lot of walking.
 
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