Bonghero420
New Member
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Working on an ORPG, and I need to know how to make creeps respawn about 20 seconds after they die. Thanks.
Trigger:
- Respawn
- Events
- Unit - A unit Dies
- Conditions
- ((Triggering unit) belongs to Neutral Hostile) Equal to True
- Actions
- Set Point_var = (Position of (Triggering unit))
- Wait 20.00 seconds
- Unit - Create 1 (Unit-type of (Triggering unit)) for Neutral Hostile at Point_var facing 0.00 degrees
- Custom Script: call RemoveLocation( udg_Point_var )
Dont know if its MUI but it should work..
Wait 20.00 seconds prevents it to be MUI.
not if he simply moves the variable setting below the wait, as i said before.