if you want a DDS for GUI user, you should try GUI-Friendly Damage Detection by Weep but this don't block damage, detect type of damage and so, you should make it by yourself
(Level of Block for GDD_DamagedUnit) Greater than 0
GDD_Damage Less than 0.08
GDD_Damage Greater than 0.00
Actions
Set TempPoint = (Position of GDD_DamagedUnit)
Floating Text - Create floating text that reads Blocked! at TempPoint with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
Floating Text - Set the velocity of (Last created floating text) to 50.00 towards 90.00 degrees
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
Floating Text - Change the fading age of (Last created floating text) to 2.00 seconds
Custom script: call RemoveLocation(udg_TempPoint)
Else - Actions
This is a simple block ability using Weep's system. It blocks any attack, be it ranged or melee as per the hardened skin ability (That's the Block ability in the first condition). If you need something like this you're welcome to use it ^^
I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"