Randor244
Ultra Cool Member
- Reaction score
- 34
I have this trigger:
It has a random chance to make it rain every 10 seconds. A dummy is present during this period. The dummy has an aura based on the Endurance aura, with Attack and Movement speed increase -0.25.
The endurance aura has the following targets allowed:
Air, Enemy, Friend, Ground, Invulnerable, Self, Vulnerable
The endurance aura enables my custom buff "Rain".
My problem is, that during the rain period my units doesn't move slower and the buff doesn't show up. What am I doing wrong?
Trigger:
- Weather Copy
- Events
- Time - Every 10.00 seconds of game time
- Conditions
- Actions
- Environment - Turn RandomWeather Off
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Random integer number between 1 and 2) Equal to 1
- Then - Actions
- Environment - Turn RandomWeather On
- Unit - Create 1 dummy for Neutral Passive at (Center of (Playable map area)) facing Default building facing degrees
- Unit - Add a 10.00 second Generic expiration timer to (Last created unit)
- Else - Actions
- Do nothing
- If - Conditions
- Events
It has a random chance to make it rain every 10 seconds. A dummy is present during this period. The dummy has an aura based on the Endurance aura, with Attack and Movement speed increase -0.25.
The endurance aura has the following targets allowed:
Air, Enemy, Friend, Ground, Invulnerable, Self, Vulnerable
The endurance aura enables my custom buff "Rain".
My problem is, that during the rain period my units doesn't move slower and the buff doesn't show up. What am I doing wrong?