Hero/Villian Ideas

megaflame566

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4
I'm making a map were there's 2 bases base for good heroes and base for bad villains and there's missions and other things but i need ideas for heroes and villains good ideas will get rep please help
==Example========
Name: (Name of hero/Villian) - (Secret identity name or title for hero)
Side:Hero or Villian
Model: (The model suggested)
Speed: (Slow Normal Fast SuperFast)
Story:
Attributes Example
Agility 16(+1.2)
Intelligence 14(+2.4)Primary
Strength 17(+1.7)
Skill One - Four Levels Can learn at level 1,4,7,10
Skill Two - Four Levels Can learn at level 1,4,7,10
Skill Three - Four Levels Can learn at level 1,4,7,10 (Must be Passive)
Skill Four (Moderate Skill) - Three Levels Can learn at level 5,10,15
Skill Five (Ultimate Skill) - One Levels Can learn at level 16

Any of them can be another Passive just needs to be at least one
Please post ideas i need tons of help at this part and im not to good at triggering so if it can be kinda simple
 

Deviruchi

New Member
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5
Name: Heatflayer - Lord of Hell
Side: Villain
Model: Firelord
Speed:SuperFast
Story:

Attributes:
Agility 24(+2)
Intelligence 25(+2.5)
Strength 21(+1.5)Primary
Skill One -
Grand Requiem - Each enemy near the caster explodes with a violent spirit blast that deals (40 x Skill Level) area damage per unit.
Skill Two -
Lava Plume - The hero deals damage equal to (12% of hero's max hp x skill level) around him, damage enemies are knockbacked at 600 distance
Skill Three -
Hell Mob - Whenever Heatflayer receives physical damage, there is a (3% x skill level) chance that 4 hell spawns will summon around him. This skill will only activate again if all previously summoned hell spawns are killed.
Skill Four (Moderate Skill) -
Infernal Protection - For each consecutive attack the attacker loses 1 attack damage every hit. Reduction can total up to (-15 x Skill level)
Skill Five (Ultimate Skill) -
Chaos - Whenever Heatflayer receives physical damage, there is a (5% x skill level) chance that all enemies around Heatflayer get blasted stuning each by 2 seconds, 100 damage each, each unit is fireblasted (1 x Skill level) times.
 

Man-o-Bomb

New Member
Reaction score
30
Here we go...

Name: Demon Lord
Side: Villian
Model: Red archimonde with flame effects.
Speed: Normal
Story: I'll write this if you like the hero...
Attributes Example
Agility 13(+1.2)
Intelligence 14(+1.4)
Strength 18(+2.1)Primary

Demonic Grab Grabs the enemy with a huge force. Deals huge damage over time but makes the Demon Lord very vulnerable for damage. (Channeling)

Summon Demon The demonlord takes hes hand right through the earth, pulling a demon up from the hell. Each demon got its own unique abilitys.
Lvl1: Felhound, Lvl2: Overlord, Lvl3 Infernal, level4: Doom Guard.

Horde of Imps Each time the Demon Lord sends a unit to hell, he have a chance of taking a level1 Imp back to the earth. 25%, 50%, 75%, 100%.

Amass minions Passive, makes the imps come level 2/3/4 and each imp kill have a 25%/50%/75% chance of summoning a level1 lower imp on kill.

Demon Gate Creates a giant portal to hell right beneath enemys in a medium AuE. After 5-10 seconds the units are returned with greatly lesser health.
 
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