Lightstalker
New Member
- Reaction score
- 55
I need to exit the following loop when the ability cast is equal to ability integer A. How to do this? +rep
Trigger:
- Allocate Skills
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- Ability_Points[(Player number of (Owner of (Triggering unit)))] Greater than or equal to 1
- Actions
- For each (Integer A) from 1 to 12, do (Actions)
- Loop - Actions
- Set Ability_Integer = (Integer A))
- Loop - Actions
- For each (Integer A) from 1 to 12, do (Actions)
- Events