Hello,
I have a trigger that has 5 if/then/elses, 10 actions and around 20 conditions. It runs every 0.01 seconds, along with 11 same kind of triggers, one for each player. All these twelve triggers use same three global variables.
Question is: How fast the trigger actually runs? I don't have any waits in those triggers, but is it still possible for one of those triggers to overwrite one of the global variables while an another trigger is still running?
And, can this depend on how powerful the player's computer is?
I have a trigger that has 5 if/then/elses, 10 actions and around 20 conditions. It runs every 0.01 seconds, along with 11 same kind of triggers, one for each player. All these twelve triggers use same three global variables.
Question is: How fast the trigger actually runs? I don't have any waits in those triggers, but is it still possible for one of those triggers to overwrite one of the global variables while an another trigger is still running?
And, can this depend on how powerful the player's computer is?