How to give Locust to a hero?

Zorobay

Member
Reaction score
1
Hi!

I found some kind of answer to this question. They said that you could use :
Trigger:
  • Custom script: call UnitAddAbility(GetEnumUnit(), 'Aloc')

Where enum i think is the same as Picked, is it?
But it doesn't work. So first of all...is GetEnumUnit = Picked Unit?
And if it is, what is wrong? Is this the way to give a hero Locust?
 
GetEnumUnit() is Picked Unit in GUI.
GetTriggerUnit() is Triggering Unit in GUI.
GetFilterUnit() is the Conditional one in GUI. I don't remember this one exactly.

Those are the most common ones.
 
So this script should work??

Trigger:
  • For each (Integer A) from 1 to 6, do (Actions)
    • Loop - Actions
      • Unit Group - Pick every unit in unitGBoughtHeroes[(Integer A)] and do (Actions)
        • Loop - Actions
          • Unit - Hide (Picked unit)
          • Custom script: call UnitAddAbility(GetEnumUnit(), 'Aloc')
          • Unit - Unhide (Picked unit)


Well i can still click the unit ingame...
 
GetEnumUnit() is Picked Unit in GUI.
GetTriggerUnit() is Triggering Unit in GUI.
GetFilterUnit() is the Conditional one in GUI. I don't remember this one exactly.

Those are the most common ones.

I believe GetFilterUnit() is "Matching unit"?

Not too sure. Not familiar with locust on heroes. By the way, is the Hide and Unhide necessary?
 
ehrm...No they weren't...it actually started working when i removed them! well well ty anyways!
 
Because i didn't want the hero to have it all the time =P

BTW how do i remove it? Is this right for picked unit?
Trigger:
  • Custom script: call UnitRemoveAbility(GetEnumUnit(), 'Aloc')
 
Because i didn't want the hero to have it all the time =P

BTW how do i remove it? Is this right for picked unit?
Trigger:
  • Custom script: call UnitRemoveAbility(GetEnumUnit(), 'Aloc')
you can simple add it with normal gui action..
 
Oh, you want to add/remove Locust? It's not easy, since Locust is glitchy.
Actually, just use Status to add/remove Locust, you should have no issues unless the hero is flying. :)

It has a special method of fully restoring the locusted unit, if I recall correctly. :D
Works by adding an immediate crowform, issuing an order to use it, and immediately removing it, after hiding the unit, removing locust, and unhiding it. :)
Only side effect is cancelling current order, as far as I know. Have fun!
 
Actually, just use Status to add/remove Locust, you should have no issues unless the hero is flying. :)

It has a special method of fully restoring the locusted unit, if I recall correctly. :D
Since when? It's not mentioned in the changelog. :nuts:

But, indeed it does. That's cool. :thup:
 
Since when? It's not mentioned in the changelog.
- Version 1.2.3: Added many new statuses or released them publicly, as well as bonuses. All of them now implement negatively as well, except for Disable (which should not).
Probably here. :p

Status does all kinds of stuff. :thup:
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    News portal has been retired. Main page of site goes to Headline News forum now
  • The Helper The Helper:
    I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
  • Ghan Ghan:
    Easily done
    +1
  • The Helper The Helper:
    https://www.thehelper.net/pages/news/ is a link to the old news portal - i will integrate it into the interface somewhere when i figure it out
  • Ghan Ghan:
    Need to try something
  • Ghan Ghan:
    Hopefully this won't cause problems.
  • Ghan Ghan:
    Hmm
  • Ghan Ghan:
    I have converted the Headline News forum to an Article type forum. It will now show the top 20 threads with more detail of each thread.
  • Ghan Ghan:
    See how we like that.
  • The Helper The Helper:
    I do not see a way to go past the 1st page of posts on the forum though
  • The Helper The Helper:
    It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
  • Ghan Ghan:
    Yeah I'm not sure what the deal is with the pagination.
  • Ghan Ghan:
    It SHOULD be there so I think it might just be an artifact of having an older style.
  • Ghan Ghan:
    I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
  • The Helper The Helper:
    I don't really get that article forum but I think it is because I have never really seen it used on a multi post thread
  • Ghan Ghan:
    RpNation makes more use of it right now as an example: https://www.rpnation.com/news/
  • The Helper The Helper:
  • The Helper The Helper:
    What do you think Tom?
  • tom_mai78101 tom_mai78101:
    I will have to get used to this.
  • tom_mai78101 tom_mai78101:
    The latest news feed looks good
  • The Helper The Helper:
    I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...
  • The Helper The Helper:
    This drink recipe I have had more than a few times back in the day! Mind Eraser https://www.thehelper.net/threads/cocktail-mind-eraser.194720/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top