What is it means?
We can only use 8191 struct in a map?
We can have 8191 members in a struct?
I have never worked with structures, as I have never used any custom JASS developed by Vexorian or anyone else (except of course the storing systems which do not use custom natives or concepts). Destruction clearly means that a structure has to be some sort of object (quite tricky way to insert structures into JASS, considering that in C they were just practically a user-defined data type - and later in C++ they became the watermark for classes ).
To put the problem in a simple way, imagine that if you had more than you cannot have more than 8191 units on the map. This is quite simple to actually put in mind, and imagine, considering that you can actually see the units on the map. Now, replace the word 'unit' with the word 'structure'. It's like you cannot have more than 8191 such objects. How can you get rid of an object? By destroying it. Hope this helped...
-Mihai
Destruction clearly means that a structure has to be some sort of object (quite tricky way to insert structures into JASS, considering that in C they were just practically a user-defined data type - and later in C++ they became the watermark for classes ).
-Mihai