kingbdogz
The Edge of Eternity is upon us.
- Reaction score
- 123
Sorry to ask for such a complicated request but could you do this spell for me?
Here it is with as much detail as i can:
Insect Mound:
1. This ability is casted instantly and can only be casted while the hero is on blight, there are up to 3 levels. When casted, all around the hero disease clouds poof out of the side then fade, then the hero moves aside and an insect mound (model does not matter i can change) slowly rises from the ground (like the graves from the grave yard) and the terrain level rises slightly.
2. For the first level the mound lasts 20 seconds, second level 40 seconds, and third level 70 seconds. While the mound is alive, it is like a defense, the mound "sprays" green flying insects at enemy units and it decreases armour by 1 for 5 seconds, does 10 base damage, and does 8 poison damage over 6 seconds (so like 4 damage each 3 seconds until 6 seconds is over)
3. The green flying insects bounce off of the first unit it attacks to the nearest enemy unit, then the next nearest enemy then comes back to the mound, if there are no enemy units after the insects attack or the first bounce, they retreat to the mound.
4. Also, when the flying insects attack the first target, it does the normal 8 poison damage over 6 seconds, but for the next bounce, it only does 6 poison damage, and 4 for the last bounce, so really it reduces poison damage by 2 each bounce. Oh also the cooldown of the mounds attack is 6 seconds.
Additional info:
Mana costs:
Level 1: 120
Level 2: 145
Level 3: 155
Hitpoints:
Level 1: 450
Level 2: 650
Level 3: 750
Armour Reduction:
Level 1: 1
Level 2: 2
Level 3: 3
Poison Damage:
Level 1: 8
Level 2: 10
Level 3: 12
Base Damage:
Level 1: 10
Level 2: 12
Level 3: 14
Overall Scaling Value(including insects):
Level 1: 1.00
Level 2: 1.20
Level 3: 1.40
Mound Tinting:
Level 1: Normal
Level 2: Darker
Level 3: Slightly Darker then Level 2 with a slight red tint.
Here is what the tool tip may look like:
Here it is with as much detail as i can:
Insect Mound:
1. This ability is casted instantly and can only be casted while the hero is on blight, there are up to 3 levels. When casted, all around the hero disease clouds poof out of the side then fade, then the hero moves aside and an insect mound (model does not matter i can change) slowly rises from the ground (like the graves from the grave yard) and the terrain level rises slightly.
2. For the first level the mound lasts 20 seconds, second level 40 seconds, and third level 70 seconds. While the mound is alive, it is like a defense, the mound "sprays" green flying insects at enemy units and it decreases armour by 1 for 5 seconds, does 10 base damage, and does 8 poison damage over 6 seconds (so like 4 damage each 3 seconds until 6 seconds is over)
3. The green flying insects bounce off of the first unit it attacks to the nearest enemy unit, then the next nearest enemy then comes back to the mound, if there are no enemy units after the insects attack or the first bounce, they retreat to the mound.
4. Also, when the flying insects attack the first target, it does the normal 8 poison damage over 6 seconds, but for the next bounce, it only does 6 poison damage, and 4 for the last bounce, so really it reduces poison damage by 2 each bounce. Oh also the cooldown of the mounds attack is 6 seconds.
Additional info:
Mana costs:
Level 1: 120
Level 2: 145
Level 3: 155
Hitpoints:
Level 1: 450
Level 2: 650
Level 3: 750
Armour Reduction:
Level 1: 1
Level 2: 2
Level 3: 3
Poison Damage:
Level 1: 8
Level 2: 10
Level 3: 12
Base Damage:
Level 1: 10
Level 2: 12
Level 3: 14
Overall Scaling Value(including insects):
Level 1: 1.00
Level 2: 1.20
Level 3: 1.40
Mound Tinting:
Level 1: Normal
Level 2: Darker
Level 3: Slightly Darker then Level 2 with a slight red tint.
Here is what the tool tip may look like:
Thanks again if there isn't anything clear then tell me, BTW +rep!Insect Mound
Rises an Insect Mound from the depths of Undead Blight. This Mound attacks with Flying Insects that inflict base damage, reduce Armour for 5 seconds, cause poison damage over 6 seconds and Bounces 2 times to nearby enemy units. Each time the Insects bounce, the poison damage reduces by 2.
Level 1: Causes 10 Base Damage, 1 Armour Reduction and 8 Poison Damage. Mound lasts 20 seconds and has 450 Hitpoints.
Level 2: Causes 12 Base Damage, 2 Armour Reduction and 10 Poison Damage. Mound lasts 40 seconds and has 650 Hitpoints.
Level 3: Causes 14 Base Damage, 3 Armour Reduction and 12 Poison Damage. Mound lasts 70 seconds and has 750 Hitpoints.