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Overview
TEAM CTF is a class-based capture the flag map with the intent on competition. This map is being designed around the idea of teams(clans) playing competitively, therefore all the skills and items will be more skill-based than 'regular' maps. Most abilites are active and require some sort of aim/prediction/timing to be effective so a more versed player will have a advantage over a 'newbie'. In other words, there is no point and click spell that does XX damage etc.
There is no story as of yet, but as you can tell by the attatched pictures the setting is 'space orcs'. Most of the abilties are futuristic weapons and/or technology.
Features
- 6 Unique Classes - Custom models (thanks to GeneralFrank). All custom abilities. More classes to come.
- Ability Combos - Some classes will have abilities that, if used in sync with other abilites can create devastating combos.
- Vexorian's Hero Selection System - The best hero selection avialable, allowing you to see the model and abilities of each class before choosing. Modified**
- Will Feature 'Grim001's Physics system' - A extremely dynamic system allowing for realistic projectiles/units. A brand new movement system getting rid of the need for 'knockback' or 'jump' scripts.
- Unique Flag System - The ability to 'drop' or 'throw' the flag. The flag can not be returned by a team, allowing for dynamic flag fights in different eviorments and situations.
- Advanced Multiboard - Displaying a ton of dynamic information in a minimalistic fasion. (pictured below)
- Attribute System - Allowing the player to choose to upgrade his stats rather than pick an ability. (Based emjlr3's system)
- Dynamic Auras - Allowing the range, power and duration of an auras to be determined in real-time by a unit's property (ie. remaining mana or agility)
- Player Input - featuring commands like '-callvote kick' (allows the host to call a vote to kick a particular player in a democratic fasion) and '-balance' ('Smart balance' by fixing teams according to what team needs who) .
How can you help?
[del]Terrainer:This is basically the reason for this post. I have a basic layout so I need someone to help with doodads and general terrain enhancements. I'm also up for a brand new terrain if you think what I have sucks =p.[/del] Found a terrainer.
Animator and/or Modeler: This isnt really a big deal or necessary to the completion of the project, but I'd like to add a animation or two to a model. I'll also eventually need models for future classes.
Advanced JASSer: For the most part, I have everything under control (with the help of these forums and wc3c ofcourse) but if someone wants to help, I could always use another brain... even if it's just someone to instant message to bounce ideas/questions off of.
Item Ideas: Futuristic technology. Space weapons. Grenades. These are the types of items the map will feature, and I dont have many ideas.. I'm up for anything really.
**Attatched is an old shot of the flag room and pic of all the current classes (Cyborg,Gunner,Marine,Sniper,Medic,Engineer, Recon). More info can be found here.