Timed Selection

Levdragon

Member
Reaction score
2
Hey,

How do you make it so that if a dialog button isn't clicked after 10 seconds it auto selects?

E.G-Spawn a footman Yes or No if the player does not click on yes or no it auto clicks yes.

+REP for successful help.
 
When you display your dialog to the player(s), start a timer for 10 seconds. Then make another trigger with the event:

Timer - A timer expires

....and make it so that you pick a random button for the player and hide+clear the dialog.
 
Thanks you have me an idea, after 10 secs of the dialog, clear it and then just do the historical event thats suppoest to happen. Thanks for that +rep.
 
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