OST(Norway)
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If I use one variable in many situations, do I need to remove the leaks?
For example in a loop.
-Loop
----Set Temp_Point = (Random point in (Playable map area))
----Create unit at Temp_Point....
-Call RemoveLocation (udg_Temp_Point)
Do I have to place the "leak remover" in the loop?
For example in a loop.
-Loop
----Set Temp_Point = (Random point in (Playable map area))
----Create unit at Temp_Point....
-Call RemoveLocation (udg_Temp_Point)
Do I have to place the "leak remover" in the loop?