Which Race Do You Like Most

Which Race Do You Like The Most ?


  • Total voters
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Well, my friend. I am on the other side. Orcs are too strong. There are a coupple of abuses with them that make them too strong (imba or unbalanced if you will) I am an undead player and nightelf is my second race, but from my experience (and waching wc3 melee replays) I can say that orc own.
 
Well, my friend. I am on the other side. Orcs are too strong. There are a coupple of abuses with them that make them too strong (imba or unbalanced if you will) I am an undead player and nightelf is my second race, but from my experience (and waching wc3 melee replays) I can say that orc own.

a good druid of the talon army (paired with some chims or hippogriff riders to take out destroyers if the orc has them) can wipe away almost any orc stratagy. Although, orcs do have the most beneficial casters when it comes to bigger team games.
 
Human. They are all about versatility and fast-counters. We don't necessarily have the best of any type of unit, but we can muster up counter units fast.

Also because I make blademasters cry with MK + Bloodmage for infinite storm bolts.
 
Voted orc.

Love their building design and their units. Like NE and UD it just seems so nicely thought out.


Not too fond of human. Their units and buildings are not very interesting compared with the other three brilliant races
 
Well time for me to comment. Note I look from solo perspective:

a good druid of the talon army (paired with some chims or hippogriff riders to take out destroyers if the orc has them) can wipe away almost any orc stratagy. Although, orcs do have the most beneficial casters when it comes to bigger team games.

Not any Orc strategy. Grubby found ways to counter it consistently with Raiders, Bm, TC, and adept spirit walkers. It's very effective, though it requires pretty intense micro. The match is pretty even in w/l once grubby found the counter. Orc's goal is to force an encounter with net and take down heroes, while NE's goal is to CC the heroes to take down the raiders. Teams really focus on the BM and the DH.


Well, my friend. I am on the other side. Orcs are too strong. There are a coupple of abuses with them that make them too strong (imba or unbalanced if you will) I am an undead player and nightelf is my second race, but from my experience (and waching wc3 melee replays) I can say that orc own.

Orc's are pretty strong, but mostly because the BM is such an effective unit. Really vs. Orc the game is all about BM focus. Undead do this best with nova/coil dual nuke. Sometimes you can throw in DR or DL for silence/Sleep disable. Also look out for SH or TC, depending on your build, Mass fiends or Ghouls/gargs.


Night Elf all the way. They are the most powerful race in the game, if played correctly.

Not really. NE are strong because of all the various tactics they can use. good scouting and correct counter build can shut Nelf down easliy, as long as you remember what units to attack or avoid.

Humans all the way. they are quite good for solo.
Vs. the undead the paladin kicks ass
Vs. orc blademaster their arcane tower kicks ass (burn his mana so he cant WW anymore and then trap + kill or make him waste TP)
Vs. Nightelf, footman defend rapes
im sure yall can find good counters against human but im just stating WHY i like humans, other then the fact that knights rape so bad (fast speed,fast atk speed, strong damage, high hp), and they have cool heroes too (ive never lost a solo game once my MK got his avatar ulti)

Actually many human players (sky, etc.) prefer getting a fast expo and turteling to griffs and hawks. How do you play solo games long enough to get a hero to level 6? AM is better early game for reeping/expo. Usually you only see MK first if it's HU v Orc. Most *good* orc players go for creep jacking HU than base harass because of towers, though they'll still scout builds when they have spare time and leveling up their SH.

Human. They are all about versatility and fast-counters. We don't necessarily have the best of any type of unit, but we can muster up counter units fast.

Also because I make blademasters cry with MK + Bloodmage for infinite storm bolts.

Depends. BM dps is from crit strike, not WW. all they need is raiders/SH to CC either one of your heroes since BM and MK has no healing, as well as slow early creeping.

What fast counters or versatility do humans have? I mostly see either a) early expand to t3 with air or b) early expand with t2 tech mass casters. Sometimes morts thrown in.

Human is more about mass casters. Usually breakers with priests/sorcs coupled with mana aura. This is why AM is such a better starting hero than MK, as you'll need to switch strats. Another common (which I've stated) is turtle t3 air. Almost impossible for orc to counter with max armor upgrades.



Undead is my favorite right now. From their crazy starts (anyone seen TeD t2 tower rush orc?) from their versatility. They do not rely on heroes as much as focus fire from orb + fiends. They can have problems fighting but they have useful counters and their siege is actually effective vs NE. They have great rush strats and some interesting unit ideas: more about unit durability and normal attack focus than super heroes or CC. Unholy Aura + coil + stats.
 
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