Hi, I'm creating a new map which requires player bounty, and when I was testing my progress, I found that when I killed a unit which didn't belong to Blue player (automatically assigned CPU testing player by World Editor), Bounty wasn't recieved...
This, I assumed, is because the "player gives bounty Enable" action only works with players (CPU or non-CPU, whatever) actually playing, not with units belonging to a player who's not playing (You know which players are playing because they appear at the loading screen)
Is there anyway I can change the players that play when I Test a map in the World Editor?
Or can I change the condition of "player must be playing to give bounty"?
This, I assumed, is because the "player gives bounty Enable" action only works with players (CPU or non-CPU, whatever) actually playing, not with units belonging to a player who's not playing (You know which players are playing because they appear at the loading screen)
Is there anyway I can change the players that play when I Test a map in the World Editor?
Or can I change the condition of "player must be playing to give bounty"?