SwedishChef
New Member
- Reaction score
- 32
So what does these things do in the gameplay constants:
-Guard Distance
-Guard Return Distance
-Guard Return Time
-Call For Help Range
-Call For Help Range, Creeps
I have a problem with my map which is spawning units in different lanes. If the last player owned unit of one of the players lane dies the creeps in that lane seems to be trying to attack the player units in the other lane so they get stuck instead of moving to the end on the lane.
I suspect that it is Call For Help Range or Guard distance which is the problem but I want to be sure. I also want to know what all the other things I've listed above do.
-Guard Distance
-Guard Return Distance
-Guard Return Time
-Call For Help Range
-Call For Help Range, Creeps
I have a problem with my map which is spawning units in different lanes. If the last player owned unit of one of the players lane dies the creeps in that lane seems to be trying to attack the player units in the other lane so they get stuck instead of moving to the end on the lane.
I suspect that it is Call For Help Range or Guard distance which is the problem but I want to be sure. I also want to know what all the other things I've listed above do.