Tawnttoo
New Member
- Reaction score
- 36
Could someone tell me why does this not work? when this does: It would be nice to get the first trigger to work, because that way I could prevent other players from destroying items that don't belong to them. Also, the latter trigger enables players to slowly move the item away from its original location, where the first one prevents that, too.
Trigger:
- Item Restriction
- Events
- Unit - A unit Is issued an order targeting an object
- Conditions
- (Owner of (Target item of issued order)) Not equal to (Owner of (Triggering unit))
- Actions
- Unit - Order (Triggering unit) to Stop
- Events
Trigger:
- Item Restriction
- Events
- Unit - A unit Acquires an item
- Conditions
- (Player number of (Owner of (Item being manipulated))) Not equal to (Player number of (Owner of (Triggering unit)))
- Actions
- Hero - Drop (Item being manipulated) from (Triggering unit)
- Events