its hurge bug, it outise member projects and dont have any description.
wta's the huge bug??
import is always useless, expect some limited cases (dummy models, special utility models and textured and other stuff not present in game at all).
Oninit triggers like any other triggers run for same event, shoud not depend on each other, since you cant control its execution order from GUI.
What DioD meant was:
1. It's not posted in members project.
2. It doesn't have a description.
Please give a (detailed?) description of your map before I'm going to look at it. What's it about? What's the goal of the map? Anything interesting, special, fun, important we should look at?