Trigger Help Plz (Creating Hero)

IceWarrior98

New Member
Reaction score
12
Hey, i'm having a problem with an arena map I am making. It's nothing big, just something to use to get used to the WE. The problem is that i'm trying to make a trigger that when a unit (Wisp) enters a region that the Wisp will be removed from the game and a Hero will spawn at 1 of 10 random regions throughout the map. However the Wisp will be removed but the Hero does not spawn, any ideas on how to fix?
This is the trigger:

Code:
    Events
        Unit - A unit enters SelFeral <gen>
    Conditions
        (Unit-type of (Triggering unit)) Equal to Selection Wisp
    Actions
        Unit - Create 1 Feral Rider for (Triggering player) at RS[(Random integer number between 1 and 10)] facing Default building facing degrees
        Unit - Remove (Triggering unit) from the game
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
well it's simple
use Owner of (Triggering unit) instead of (Triggering Player)
 
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