Any complex spell requests?

Renendaru

(Evol)ution is nothing without love.
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309
The last 20% was a perfect failure forgot to mention it. It basically backfires on him where the spell is casted but him and his allies get damaged.
 

Jolly chap*

New Member
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Hello2! :D

I have a request of my own. ^^

Spell Name: Blinding Fog

Must be in GUI (MUI if possible); I'm still too new at JASS.

What it's supposed to do: When the spell is clicked, the player chooses a large, 600 AoE circle. This is not supposed to be channeled. A fog appears in the area, causing enemies' to miss x% of the time and unable to cast spells.

So, I guess you could base it on Blizzard and get a dummy to cast the fog. I've tried doing this, but when I cast it, nothing happens. The large fog dummy appears (so no visual problems) but ... the enemy doesn't miss and can still cast spells. :nuts:

Thanks if you can develop the spell for me! :)
 

Verrak

New Member
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Spell Name: Blinding Fog

Must be in GUI (MUI if possible); I'm still too new at JASS.

What it's supposed to do: When the spell is clicked, the player chooses a large, 600 AoE circle. This is not supposed to be channeled. A fog appears in the area, causing enemies' to miss x% of the time and unable to cast spells.

So, I guess you could base it on Blizzard and get a dummy to cast the fog. I've tried doing this, but when I cast it, nothing happens. The large fog dummy appears (so no visual problems) but ... the enemy doesn't miss and can still cast spells. :nuts:

Thanks if you can develop the spell for me! :)


Hmm...why couldnt you take The dragon hawks fog ability, make it a hero ability, Set the miss chance to x/x/x and stop them from casting spells, remove the channel and give it a bigger AOE. No Triggers needed, very easy to give to your heros.
 

chopperpope

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Spell that makes a unit grab the other and spin with him in the air, some seconds before they fall in the ground causing a greats explosion and stunning all nerby enemies, the two units are sightly knocked back!
:d :d: D: D:
 

Renendaru

(Evol)ution is nothing without love.
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Hmm... This thread is getting very big. :D
 

Jolly chap*

New Member
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Hmm...why couldnt you take The dragon hawks fog ability, make it a hero ability, Set the miss chance to x/x/x and stop them from casting spells, remove the channel and give it a bigger AOE. No Triggers needed, very easy to give to your heros.

Will this make the fog look bigger too? :D I want it to be able to cover up the place as well. Just making sure; I don't have WE open.

Thanks, by the way. :)
 

Drunken_God

Hopes to get back into Mapmaking with SC2 :)
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106
Hi,
I dont know whats up with infinitedge
I took a short brake from spell making, but now im back

EDIT: Finish

this spell

i think you will have to edit the ability (tooltip)
 

Attachments

  • GodsJudgement.w3x
    19.4 KB · Views: 252

Renendaru

(Evol)ution is nothing without love.
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Thanks, +rep. Though I would've preferred it in vJass. :D
 

Drunken_God

Hopes to get back into Mapmaking with SC2 :)
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List updated:
teeaichsee - http://www.thehelper.net/forums/showpost.php?p=824193&postcount=58<< ifinitedge's project
poobucket - http://www.thehelper.net/forums/showpost.php?p=824455&postcount=63 <<½ Completed/ Nova Spell - 1/5 difficulty
jagan - http://www.thehelper.net/forums/showpost.php?p=825027&postcount=68<<2/5
marsmallos - http://www.thehelper.net/forums/showpost.php?p=827248&postcount=92<<4/5
duderock101 - http://www.thehelper.net/forums/showpost.php?p=827376&postcount=94<<1/5
leazy - http://www.thehelper.net/forums/showpost.php?p=836882&postcount=159
komaqtion - http://www.thehelper.net/forums/showpost.php?p=855589&postcount=175 <<my project
megaflame566 - http://www.thehelper.net/forums/showpost.php?p=857390&postcount=192
man-o-bomb - http://www.thehelper.net/forums/showpost.php?p=857457&postcount=193
dregonx - http://www.thehelper.net/forums/showpost.php?p=858329&postcount=196
leazy - http://www.thehelper.net/forums/showpost.php?p=859371&postcount=200
jagan - http://www.thehelper.net/forums/showpost.php?p=860322&postcount=217
omnizohar - http://www.thehelper.net/forums/showpost.php?p=860881&postcount=221
|michael89 - http://www.thehelper.net/forums/showpost.php?p=861306&postcount=230
vertigo12 - http://www.thehelper.net/forums/showpost.php?p=861760&postcount=232
teeaichsee - http://www.thehelper.net/forums/showpost.php?p=864045&postcount=240
jollychap - http://www.thehelper.net/forums/showpost.php?p=869729&postcount=245
xenim666 - http://www.thehelper.net/forums/showpost.php?p=872884&postcount=254
 

XeNiM666

I lurk for pizza
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138
is it too late for me to request a spell??

if not then id like to request one.

Name: Chaos
Preferred type of code: Configurable vJass / MUI GUI
Description of the spell: Creates 20/30/40 illusions of the caster in a circle/s. After 1 second, the illusions will start to dash at the targeted unit dealing 0.50-1.25 x Agility damage. After an illusion has damaged the unit, the illusion wil slowly fade. After all the illusions have damage the target, the caster will dash to the target ( not fading) dealing 1.00-2.50 x agility damage
Point of the spell: First Creates the illusions in a circle form. Then after 1 second, 4 illusions/sec will dash at the targeted unit, dealing damage(stated above). after damaging the illusion will fade. After all the illusions have damaged the target, the caster will now dash to the target dealing damage (stated above)
Amount of Levels: 3
Changing factors in the level:Same damage for all levels
Level 1: 20 illusions
Level 2: 30 illusions
Level 3: 40 illusions
Additional Info: If you can do this, i will give you +rep and 10% credits to my map.
 

Expelliarmus

Where to change the sig?
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48
martix - http://www.thehelper.net/forums/show...&postcount=131

Attached is Dark Shroud:
Places a shroud of darkness upon your surroundings, lowering all enemy vision in an area. AoE and duration increase per level.

Level 1 - Reduces 600 at day, 500 at night, 600 AOE, Lasts 4 seconds
Level 2 - Reduces 600 at day, 500 at night, 500 AOE, Lasts 5.5 seconds
Level 3 - Reduces 600 at day, 500 at night, 1000 AOE, Lasts 7 seconds
How to implement:
Change DS_Level according to the array in Trigger Dark Shroud
Test the map...it reduces everyone (including the caster)
When finished, delete the action between 'Remove This' (In Period) and
Add Cut & Paste the Action in between 'Add this after testing' (In Dark Shroud).
It removes the generic selection and makes it select only enemy units.
I have separated the If Then Else's so that it is easier to read.
 

Attachments

  • Dark Shroud - martix.w3x
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Jormungand

New Member
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0
Hi, im kind of new at using the editor have done very little things with triggers, so i dont know if the ability i want to do is even complicated for you or if you are still taking requests but oh well.

I have a flying unit, its a Dragon, and i want it to be able to change, from being targeted as a flying unit to being targeted to a ground unit, also changing the height at which it flies, for example 300 when flying unit and 90 when being ground unit. I want them to be able to do that at will, no mana cost and short cooldown. (5 seconds for example)

Thats the basic one, because i have many dragons in my map, so i want every dragon to be able to do that. But i want that when the strongest dragons do that, they do damage in a small area (when they "land") and maybe knockback the grond units near the landing point. Of course this one would have a longer cooldown but well, thats basicaly, what i want to do, i have no name for it yet. and well the code i dont know what those are, so as you said ill put dwon GUI. The ability or abilities (if 2) have only 1 level.

Thanks
 

Astal

New Member
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1
I have one.

I need a spell that will allow my hero to jump into another hero. Killing Himself, making an exact clone of the hero he jumps into that I can control (like geomancers clones in dota) then killing the original hero.

I cannot figure out how to do this.
 

Daicos

New Member
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25
NameNova Star

Description The hero calls down a large part of a star. The star falls to the ground, on impact it implodes pulling all units in an X radius area thingy (forgot word) and if a unit reaches the middle it is killed instantly.
All units the are affected but not killed are dealt 500 damage!

PS: Make it flashy and big and awesome... lol if that makes much sense...

Point of Spell Players choosing...

Prefered Code any...idc... since im kinda noobish... so i dont mind

Ammount of levels 1



@XeNiM666: Someone has already created a move like that and posted it... the user was LightChaosma i think... i can give u the thread if u like... if i remember correctly
 

Fatmankev

Chef, Writer, and Midnight Toker
Reaction score
240
Knockback Nova

Howdy - if you don't mind, I need a hand with one:

I need an ability that has an AoE at the position of the caster, where it hits everyone with 200 of him and knocks them back 400 distance away from the caster, while dealing [Intelligence]/2 damage to them.

My main problem is identifying the different units affected by the ability. If you can explain to me how to do that, then that'd be just swell. Later, bud.
 
A

Ashder

Guest
Some skills lol

Titan Power

Gives you x3 Strenght , 2x Agility and 1/2 Inteligence for 15 seconds. Addiotionaly , your "Thunderclap Ability" now send the enemies to fly and have a slight pushback , your HP Regen is increased and your damage is increased by 1.5x your Strenght.

NOTE: i put Thunderclap Ability becuz the ability im using is based on thunderclap and it is similar.
The thunderclap effect of sending the enemies to fly isnt so strong , make it so that they dont fly too much xD lol...

EFFECT: the effect is like you get engulfed by some kind of flames , the flames does not get too far from you. (not inmolation flame lol)
 
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