Death on hero selection.

Ncrackz

New Member
Reaction score
2
I was wondering if it is possible to kill the person buying the hero, and is left with only the hero that is bought. For example if Arthas buys Illidan from a tavern, Arthas will be killed, and Illidan is his only unit. can anyone help me?

Any help is appreciated. :)
 

Hildagarn

Member
Reaction score
20
freehand >.>
The item needs to summon Illidan
Code:
Event-
 A unit aquires an item
Conditions-
 Item being manipulated Equal to Illidan
Actions-
Use Illidan
Remove Hero Manipulating item ffom game
 

Danjamino

New Member
Reaction score
8
Code:
Event - Hero Buys Item
condition - item being bought is ______
event destroy hero

some event code for making the hero

im not great but this should help u

these are not real gui codes just thinking off the top of my head

EDIT: he posted while i was writing and his is way better
 

Hildagarn

Member
Reaction score
20
Ok, make an item titled Illidan and make it cost the gold blah blah blah
make a custom ability based off of...say...summon bear, but change the bear to Illidan
Give the ability to the item.

There you go
 

foodflare

You can change this now in User CP.
Reaction score
32
Should work:
Code:
Replacement
    Events
        Unit - A unit Sells a unit
    Conditions
        ((Sold unit) is A Hero) Equal to True
    Actions
        Unit - Remove (Buying unit) from the game
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
You don't use items... You do,

Code:
Events
    A unit Sells a unit
Conditions
    (Buying unit) Equal to Wisp <gen> And (Selling unit) Equal to Tavern
Actions
    Unit - Remove (Buying unit)

Ack, beaten. XD
 

Ncrackz

New Member
Reaction score
2
Oh And by the way, My map is like a warchaser map, (with the camera lock) I was wondering how to keep it on the sold unit, because when I tested the map the camera reset to the original place of the Camera that I put, So Can anyone please help me?
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
You just do,

Code:
Camera - Lock camera to (Sold unit)
 

Ncrackz

New Member
Reaction score
2
Ohh Thank you, Sorry, The forums won't let me give you rep keep telling me to pass it around when I already Did! :mad:
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
You have to wait 3 or 4 days before giving to the same person, but it's okay.
 

Ncrackz

New Member
Reaction score
2
I don't know what im doing wrong but it won't work =(

Code:
Illidan Snap
    Events
        Unit - A unit enters Unit spawn cam swap <gen>
    Conditions
        (Unit-type of (Triggering unit)) Equal to Illidari Shatterer
    Actions
        If ((Owner of (Entering unit)) Equal to Player 1 (Red)) then do (Set Player1 = (Sold unit)) else do (Do nothing)
        If ((Owner of (Entering unit)) Equal to Player 2 (Blue)) then do (Set Player2 = (Sold unit)) else do (Do nothing)
        If ((Owner of (Entering unit)) Equal to Player 3 (Teal)) then do (Set Player3 = (Sold unit)) else do (Do nothing)
        If ((Owner of (Entering unit)) Equal to Player 4 (Purple)) then do (Set Player4 = (Sold unit)) else do (Do nothing)
        If ((Owner of (Entering unit)) Equal to Player 6 (Orange)) then do (Set Player6 = (Sold unit)) else do (Do nothing)
        If ((Owner of (Entering unit)) Equal to Player 7 (Green)) then do (Set Player7 = (Sold unit)) else do (Do nothing)
        Trigger - Run Snap Camera to Player Copy <gen> (checking conditions)
        Camera - Apply CamStart1 <gen> for (Owner of (Sold unit)) over 1.00 seconds
        Camera - Lock camera target for (Owner of (Sold unit)) to (Sold unit), offset by (0.00, 0.00) using Default rotation
 

Ncrackz

New Member
Reaction score
2
I did but this is for the camera controll, the unit works perfectly fine (thank you) but the camera controll isn't working
 

Ncrackz

New Member
Reaction score
2
I'm not sure why it doesn't work, I'm just really confused, And I did lock the camera
 
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